Did Battlefield 5 have any good ideas worth keeping?

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Battlefield 5 tried out a surprising amount of new gameplay features and really pushed the franchise's design but DICE's back-and-forth balancing of those new features begs the question: are any of those new features worth keeping around? Here's what we're looking at today:

00:45 - Limited vehicle ammunition
01:33 - Resupply stations
03:12 - Improving self repair gameplay/resupply stations
04:44 - Limited tank turret rotation
05:39 - Detailed vehicle hitboxes/damage
06:45 - Infantry weapon ballistics
07:42 - Attrition/limited infantry ammo
08:40 - Light machine guns and bipods
09:40 - Detailed player animations (climbing, ledge grabbing, sliding, etc)
10:47 - Fortifications
13:21 - Weather effects
14:30 - Specialization trees (vehicles in particular)
16:18 - Character/soldier customization

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